about

Lucie is a composer from the Highlands of Scotland, creating music for animation, film, video games, opera, theatre and beyond. Her unique sense of colour, play, and texture – combined with her extensive appreciation of acoustic instruments from across the globe – produces vibrant and arresting scores. 

She has created work for major UK venues such as Kings Place, the Saatchi gallery, the Royal Opera House Cadogan Hall and the Southbank Centre, and written music for Scottish Opera, the Multi-Story Orchestra, the City of London Sinfonia, Orchestra for the Earth, English Touring Opera and the Aldeburgh Festival. In 2022 she recorded her orchestral short film score 'Microscopia' at Air Studios with a 50-piece orchestra. Clients she has worked for include Ustwo Games, Nexus Studios, the Environmental Justice Foundation, Carharrt, Shygirl, Giphy, Universal Music, Room to Read and Netflix.

Lucie particularly enjoys working on socially impactful projects, having recently worked on an animation series with Nexus Studios and the charity Room to Read which was premiered on the Discovery Channel in March. She is currently working on a major video game project with Ustwo Games.

Lucie has an MA in Scoring for Film and Video Games from Berklee College of Music and contributed additional music to the Netflix film 'Outlaw King'. Lucie worked as an in-house composer with Spitfire Audio and assisted on a project with renowned Indian composer A R Rahman in Bollywood. As a teenager she studied at the Purcell School of Music where she developed her compositional and performance skills in classical music.

The contours of the landscapes in which she grew up have shaped her lilting melodic language, and the light and colours of the natural world inform the textural combinations in her music. She also loves working with communities to co-create music and recently completed a series of sound-walks in the North of Scotland funded by the Scottish Government called ‘Remebering Together’ as well as a sound work for an installation at Duncansby Lighthouse, John o Groats, bringing together sounds and voices from across the community.

Stitched into her compositions are rich instrumental textures: Lucie did her BA in Ethnomusicology at SOAS and plays an array of instruments from the unique Swedish nyckelharpa to Balinese Gamelan and musical saw. She has performed with groups such as Penguin Cafe and Lydian Collective, playing festivals such as Cheltenham Jazz Festival, Green Man Festival and most recently unique Arctic festival Snow Station Vadsø. Lucie uses her singing voice extensively in her work and she has performed solo instrumental and vocal parts for soundtracks for video games such as Alto's Odyssey and Monument Valley II. For each of her projects she crafts bespoke samples and sounds that fuse unusual acoustic instruments with electronics and field recordings and builds her own virtual instruments as part of a project called Folklorica: a meeting of technology and mythology.

Following her ears and her heart, Lucie thrives on working on an array of different projects and genres. She uses her diverse musical training and production skills to instinctively create music and sound for story, image, movement and play.